Evidence Storage - Q

24.99 EUR

Video showcase (for ESX): https://youtu.be/rH84jN6FcPw

Description

This plugin adds a locations in game where players can turn in items and recieve money for it. It is mainly focussed to store evidence police found, but it can be used for other purposes as well. Blood samples taken by EMS for example. You can also enable the storing of black money for locations with a configured percentage to give back as reward. Once players write down all their items, they will get a box which they need to put on the shelve. After having done that, the player gets paid. If multiple shelves are set up, a random one will be chosen from the list. Please not that you will have to configure the correct locations yourself inside the config.lua file. All items that can be stored there need to be configured as well.

It is possible to add a society account with a configured percentage to a location as well. This will give that percentage of the reward to the society account and take it off the players reward.

Features

  • This version is compatible with the QBCore Framework.
  • Separate file with all the items used in the script to put into your shared.lua file.
  • Rewards for storing items are configured per item and can be easily changed.
  • Black money can be turned in if you enable that for a location, a configured percentage of the black money will be added to the reward. You will need to configure which account is seen as black money at each location.
  • Adding new locations and the items that can be stored there can be done very easily with the well documented configuration file.
  • Different locations can have different prices for the same item.
  • You can add multiple shelves, a society account and a job to locations with ease.
  • Uses the QBCore notify system instead of the configurable notification types.

Dependencies